On The Modification of Chaos Game Rules on A Square

Authors

  • Kosala Dwidja Purnomo Jurusan Matematika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Jember
  • Anindita Setya Mawarni Jurusan Matematika, FMIPA, Universitas Jember, Jl. Kalimantan No.37, Jember, Indonesia
  • Firdaus Ubaidillah Jurusan Matematika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Jember

DOI:

https://doi.org/10.19184/bst.v10i3.24183

Keywords:

Fractal, Chaos Game, Random, Non-random

Abstract

Fractal is a collection of geometric patterns found in nature and can also be a mathematical model visualization in which the pattern is repeated on a different scale. The formation of a fractal object can be done with a rule called chaos games. Chaos games explain a dot that moves erratically. On this research there will be random and non-random modification of the chaos game rules on a square. The purpose of this research is to make modifications and get visual results from modifications of the rules random and non-random chaos game. Depictions of random and non-random chaos game are carried out using MATLAB programs. Visualization of the random chaos game rule modification is a new fractal object that has self-similarity. Whereas modifications of the non-random rules by giving a particular sequence in selection a square point result in convergent points at specific coordinates. This is demonstrated by showing the value of the limit from the distance between points that produced by non-random chaos game is zero.

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Published

2022-10-04

Issue

Section

General